To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Multi-agent domains consisting of teams of agents that need to collaborate in an adversarial environment offer challengingresearch opportunities. In this article, we introduce per...
Abstract This paper presents an extension of MOVICAB-IDS, a Hybrid Intelligent Intrusion Detection System characterized by incorporating temporal control to enable real-time proces...
Designing and constructing Real-Time Distributed Industrial Vision Systems (RT-DIVS) from scratch is very complicated task. RT-DIVS has Conflicting requirements such as reasonable...
Certainly, in hard real-time systems, it is reasonable to argue that no hard real-time threads should behave in an unpredictable way and that schedulability should be guaranteed b...
Erik Yu-Shing Hu, Guillem Bernat, Andy J. Wellings