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ACSC
2010
IEEE
13 years 3 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
AVI
2008
13 years 11 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
IEEESCC
2007
IEEE
14 years 2 months ago
A Distributed e-Healthcare System Based on the Service Oriented Architecture
Large-scale distributed systems, such as e-healthcare systems, are difficult to develop due to their complex and decentralized nature. The Service Oriented Architecture facilitat...
Firat Kart, Gengxin Miao, Louise E. Moser, P. M. M...
WSC
1997
13 years 9 months ago
The Power and Performance of Proof Animation
Proof Animation™ 4.0 is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mi...
James O. Henriksen
AXMEDIS
2006
IEEE
241views Multimedia» more  AXMEDIS 2006»
14 years 8 days ago
SMIL to MPEG-4 BIFS Conversion
Traditional media, such as text, image, audio and video, have long been the main media resources and granted full support of standard desktop tools and applications. Interactive r...
Beilu Shao, Laureano Moro Velazquez, Nicolas Scari...