Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Concurrency control in Smalltalk is based on locks and is therefore notoriously difficult to use. Even though some implementations provide high-level constructs, these add complexi...
Computational models of grounded language learning have been based on the premise that words and concepts are learned simultaneously. Given the mounting cognitive evidence for conc...
In this paper, we propose an approach for TV commercial video classification by the categories of advertised products or services (e.g. automobiles, healthcare products, etc). Sin...
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...