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MMM
2007
Springer
107views Multimedia» more  MMM 2007»
14 years 4 months ago
Hierarchical Indexing Structure for 3D Human Motions
Content-based retrieval of 3D human motion capture data has significant impact in different fields such as physical medicine, rehabilitation, and animation. This paper develops ...
Gaurav N. Pradhan, Chuanjun Li, Balakrishnan Prabh...
PG
2002
IEEE
14 years 3 months ago
A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
Ioannis P. Ivrissimtzis, Christian Rössl, Han...
COMSIS
2007
128views more  COMSIS 2007»
13 years 10 months ago
Constructing program animations using a pattern-based approach
The aim of this paper is to discuss how our pattern-based strategy for the visualization of data and control flow can effectively be used to animate the program and exhibit its beh...
Daniela Carneiro da Cruz, Pedro Rangel Henriques, ...
EVOW
2007
Springer
14 years 4 months ago
Toward Greater Artistic Control for Interactive Evolution of Images and Animation
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
David A. Hart
MMSEC
2005
ACM
114views Multimedia» more  MMSEC 2005»
14 years 3 months ago
Watermarking of MPEG-2 video in compressed domain using VLC mapping
In this work we propose a new algorithm for fragile, high capacity yet file-size preserving watermarking of MPEG-2 streams. Watermarking is done entirely in the compressed domain,...
Bijan G. Mobasseri, Michael P. Marcinak