Abstract. Natural scenes consist of a wide variety of stochastic patterns. While many patterns are represented well by statistical models in two dimensional regions as most image s...
We describe a simple model for parsing pedestrians based on shape. Our model assembles candidate parts from an oversegmentation of the image and matches them to a library of exemp...
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
We propose a methodology for reconstructing large– scale architectural scenes from low–altitude aerial images, in an efficient, accurate and fully automatic way. Towards this...
Adriano B. Huguet, Rodrigo L. Carceroni, Arnaldo d...
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...