In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Ambient occlusion is a powerful technique that mimics indirect global illumination at a fraction of the cost. In this paper, we introduce a new ambient occlusion technique based o...
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
In this paper we present a package for implementing exact kinetic data structures built on objects which move along polynomial trajectories. We discuss how the package design was ...
Daniel Russel, Menelaos I. Karavelas, Leonidas J. ...
This paper describes a simulated annealing based multiobjective optimization algorithm that incorporates the concept of archive in order to provide a set of tradeoff solutions for ...