Image intensity variations can result from several different object surface effects, including shading from 3-dimensional relief of the object, or paint on the surface itself. An ...
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
We consider the setting of a multiprocessor where the speeds of the m processors can be individually scaled. Jobs arrive over time and have varying degrees of parallelizability. A...
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
We study first-price auction mechanisms for auctioning flow between given nodes in a graph. A first-price auction is any auction in which links on winning paths are paid their ...
Nicole Immorlica, David R. Karger, Evdokia Nikolov...