Sciweavers

4390 search results - page 798 / 878
» Part Objects and their Location
Sort
View
172
Voted
CHI
1997
ACM
15 years 8 months ago
MOBI-D: A Model-Based Development Environment for User-Centered Design
MOBI-D (Model-Based Interface Designer) is a software environment the design and development of user interfaces from declarative interface models. End-users informally describe ta...
Angel R. Puerta, David Maulsby
127
Voted
SIGGRAPH
1997
ACM
15 years 8 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder
171
Voted
HPCA
1996
IEEE
15 years 8 months ago
A Comparison of Entry Consistency and Lazy Release Consistency Implementations
This paper compares several implementations of entry consistency (EC) and lazy release consistency (LRC), two relaxed memory models in use with software distributed shared memory ...
Sarita V. Adve, Alan L. Cox, Sandhya Dwarkadas, Ra...
155
Voted
ICALP
1997
Springer
15 years 8 months ago
Recursive Computational Depth
In the 1980's, Bennett introduced computational depth as a formal measure of the amount of computational history that is evident in an object's structure. In particular,...
James I. Lathrop, Jack H. Lutz
148
Voted
SIGGRAPH
1993
ACM
15 years 7 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts...
Seth J. Teller, Pat Hanrahan