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CGF
1998
213views more  CGF 1998»
13 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
IJMMS
1998
153views more  IJMMS 1998»
13 years 9 months ago
Brahms: simulating practice for work systems design
A continuing problem in business today is the design of human-computer systems that respect how work actually gets done. The overarching context of work consists of activities, wh...
William J. Clancey, Patricia Sachs, Maarten Sierhu...
JAIR
2010
143views more  JAIR 2010»
13 years 8 months ago
A Utility-Theoretic Approach to Privacy in Online Services
Online offerings such as web search, news portals, and e-commerce applications face the challenge of providing high-quality service to a large, heterogeneous user base. Recent eff...
Andreas Krause, Eric Horvitz
PVLDB
2010
166views more  PVLDB 2010»
13 years 8 months ago
Towards Elastic Transactional Cloud Storage with Range Query Support
Cloud storage is an emerging infrastructure that offers Platforms as a Service (PaaS). On such platforms, storage and compute power are adjusted dynamically, and therefore it is i...
Hoang Tam Vo, Chun Chen, Beng Chin Ooi
TIP
2010
312views more  TIP 2010»
13 years 8 months ago
A Novel Multiresolution Spatiotemporal Saliency Detection Model and Its Applications in Image and Video Compression
—Salient areas in natural scenes are generally regarded as areas which the human eye will typically focus on, and finding these areas is the key step in object detection. In com...
Chenlei Guo, Liming Zhang