A dimension reduction method called Discrete Empirical Interpolation (DEIM) is proposed and shown to dramatically reduce the computational complexity of the popular Proper Orthogo...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
This paper describes a class ofprobabilistic approximation algorithms based on bucket elimination which o er adjustable levels of accuracy ande ciency. We analyzethe approximation...
Abstract. Hyperbolic area is characterized as the unique continuous isometry invariant simple valuation on convex polygons in H2 . We then show that continuous isometry invariant s...
This paper presents a novel method for detecting and localizing objects of a visual category in cluttered real-world scenes. Our approach considers object categorization and figure...