3D object recognition in scenes with occlusion and clutter is a difficult task. In this paper, we introduce a method that exploits the geometric scale-variability to aid in this ...
We develop a new graphical representation for interactive partially observable Markov decision processes (I-POMDPs) that is significantly more transparent and semantically clear t...
We give a denotational semantics to a region-based effect system tracking reading, writing and allocation in a higher-order language with dynamically allocated integer references....
Nick Benton, Andrew Kennedy, Lennart Beringer, Mar...
In the watermark detection scenario, also known as zero-bit watermarking, a watermark, carrying no hidden message, is inserted in content. The watermark detector checks for the pr...
We present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive ...
David C. Parkes, Ruggiero Cavallo, Nick Elprin, Ad...