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» Participatory System Design as a Tool for Learning
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WSCG
2001
167views more  WSCG 2001»
15 years 5 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such ...
A. Economopoulos, Drakoulis Martakos
EDUTAINMENT
2007
Springer
15 years 10 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
DATAMINE
2002
125views more  DATAMINE 2002»
15 years 4 months ago
High-Performance Commercial Data Mining: A Multistrategy Machine Learning Application
We present an application of inductive concept learning and interactive visualization techniques to a large-scale commercial data mining project. This paper focuses on design and c...
William H. Hsu, Michael Welge, Thomas Redman, Davi...
GROUP
2010
ACM
15 years 2 months ago
Design, implementation, and evaluation of an approach for determining when programmers are having difficulty
Previous research has motivated the idea of automatically determining when programmers are having difficulty, provided an initial algorithm (unimplemented in an actual system), an...
Jason Carter, Prasun Dewan
ATAL
2009
Springer
15 years 2 months ago
Replicator Dynamics for Multi-agent Learning: An Orthogonal Approach
Today's society is largely connected and many real life applications lend themselves to be modeled as multi-agent systems. Although such systems as well as their models are d...
Michael Kaisers, Karl Tuyls