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» Partitioning crowded virtual environments
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AINA
2007
IEEE
13 years 11 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
VEE
2005
ACM
140views Virtualization» more  VEE 2005»
14 years 1 months ago
Planning for code buffer management in distributed virtual execution environments
Virtual execution environments have become increasingly useful in system implementation, with dynamic translation techniques being an important component for performance-critical ...
Shukang Zhou, Bruce R. Childers, Mary Lou Soffa
GCC
2006
Springer
13 years 11 months ago
Decentralized Workflow Execution for Virtual Enterprises in Grid Environment
With the emergence of global market and virtual enterprises, coordination of business processes in dispersed organizations by distributed workflow execution will take on more impo...
Wei Tan, Yushun Fan
CONEXT
2008
ACM
13 years 9 months ago
Distributed event delivery model for collaborative virtual simulations
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...
Neha Singh, S. Sudarshan
MMAS
2004
Springer
14 years 25 days ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida