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UIST
2009
ACM
14 years 2 months ago
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Current interactions on direct-touch interactive surfaces are often modeled based on properties of the input channel that are common in traditional graphical user interfaces (GUI)...
Feng Wang, Xiang Cao, Xiangshi Ren, Pourang Irani
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
ICRA
2007
IEEE
114views Robotics» more  ICRA 2007»
14 years 1 months ago
Rapidly Prototyped Orthotweezers for Automated Microassembly
— We describe the design, fabrication, and testing of an ultra-low cost Orthotweezers system for microassembly. By utilizing rapid prototyping technology, compliant mechanisms, a...
Aaron M. Hoover, Ronald S. Fearing
ICCV
2011
IEEE
12 years 7 months ago
Birdlets: Subordinate Categorization Using Volumetric Primitives and Pose-Normalized Appearance
Subordinate-level categorization typically rests on establishing salient distinctions between part-level characteristics of objects, in contrast to basic-level categorization, whe...
Ryan Farrell, Om Oza, Ning Zhang, Vlad I. Morariu,...
ECCV
2004
Springer
14 years 9 months ago
Human Pose Estimation Using Learnt Probabilistic Region Similarities and Partial Configurations
Abstract. A model of human appearance is presented for efficient pose estimation from real-world images. In common with related approaches, a high-level model defines a space of co...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...