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» Patch-Based Texture Edges and Segmentation
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ICIP
2007
IEEE
14 years 9 months ago
Modeling of Front Evolution with Graph Cut Optimization
In this paper, we present a novel active contour model, in which the traditional gradient descent optimization is replaced by graph cut optimization. The basic idea is to first de...
Hang Chang, Qing Yang, Manfred Auer, Bahram Parvin
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis

Book
5396views
15 years 6 months ago
Markov Random Field Modeling in Computer Vision
Markov random field (MRF) theory provides a basis for modeling contextual constraints in visual processing and interpretation. It enables us to develop optimal vision algorithms sy...
Stan Z. Li
CVPR
2008
IEEE
14 years 9 months ago
Using contours to detect and localize junctions in natural images
Contours and junctions are important cues for perceptual organization and shape recognition. Detecting junctions locally has proved problematic because the image intensity surface...
Michael Maire, Pablo Arbelaez, Charless Fowlkes, J...
TIP
2002
130views more  TIP 2002»
13 years 7 months ago
Forward-and-backward diffusion processes for adaptive image enhancement and denoising
Signal and image enhancement is considered in the context of a new type of diffusion process that simultaneously enhances, sharpens, and denoises images. The nonlinear diffusion co...
Guy Gilboa, Nir A. Sochen, Yehoshua Y. Zeevi