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SIGSOFT
1995
ACM
14 years 1 months ago
Precise Interprocedural Chopping
The notion of a program slice, originally introduced by Mark Weiser, is a fundamental operation for addressing many software-engineering problems, including program understanding,...
Thomas W. Reps, Genevieve Rosay
BIRTHDAY
2010
Springer
13 years 10 months ago
Choiceless Computation and Symmetry
Many natural problems in computer science concern structures like graphs where elements are not inherently ordered. In contrast, Turing machines and other common models of computa...
Benjamin Rossman
GIS
2009
ACM
14 years 10 months ago
Map-Matching for Low-Sampling-Rate GPS Trajectories
Map-matching is the process of aligning a sequence of observed user positions with the road network on a digital map. It is a fundamental pre-processing step for many applications...
Yin Lou, Chengyang Zhang, Yu Zheng, Xing Xie, Wei ...
SODA
2012
ACM
253views Algorithms» more  SODA 2012»
12 years 1 days ago
Kernelization of packing problems
Kernelization algorithms are polynomial-time reductions from a problem to itself that guarantee their output to have a size not exceeding some bound. For example, d-Set Matching f...
Holger Dell, Dániel Marx
ESA
2009
Springer
122views Algorithms» more  ESA 2009»
14 years 4 months ago
Bounded Budget Betweenness Centrality Game for Strategic Network Formations
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in or...
Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhan...