Sciweavers

691 search results - page 126 / 139
» Path Consistency by Dual Consistency
Sort
View
SOFSEM
2007
Springer
14 years 1 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger
IROS
2006
IEEE
159views Robotics» more  IROS 2006»
14 years 1 months ago
Multi-Level Surface Maps for Outdoor Terrain Mapping and Loop Closing
— To operate outdoors or on non-flat surfaces, mobile robots need appropriate data structures that provide a compact representation of the environment and at the same time suppo...
Rudolph Triebel, Patrick Pfaff, Wolfram Burgard
SYNASC
2006
IEEE
103views Algorithms» more  SYNASC 2006»
14 years 1 months ago
Incremental Deterministic Planning
We present a new planning algorithm that formulates the planning problem as a counting satisfiability problem in which the number of available solutions guides the planner determ...
Stefan Andrei, Wei-Ngan Chin, Martin C. Rinard
NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
PPOPP
2006
ACM
14 years 1 months ago
Fast and transparent recovery for continuous availability of cluster-based servers
Recently there has been renewed interest in building reliable servers that support continuous application operation. Besides maintaining system state consistent after a failure, o...
Rosalia Christodoulopoulou, Kaloian Manassiev, Ang...