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GAMEON
2003
13 years 9 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
COR
2008
80views more  COR 2008»
13 years 8 months ago
Multi-period capacitated location with modular equipments
This work deals with a multi-period capacitated location problem inspired by telecommunication access network planning problems, where demands and costs vary from one period to an...
Éric Gourdin, Olivier Klopfenstein
ML
1998
ACM
220views Machine Learning» more  ML 1998»
13 years 7 months ago
Learning to Improve Coordinated Actions in Cooperative Distributed Problem-Solving Environments
Abstract. Coordination is an essential technique in cooperative, distributed multiagent systems. However, sophisticated coordination strategies are not always cost-effective in all...
Toshiharu Sugawara, Victor R. Lesser
ICMLA
2009
13 years 5 months ago
Automatic Feature Selection for Model-Based Reinforcement Learning in Factored MDPs
Abstract--Feature selection is an important challenge in machine learning. Unfortunately, most methods for automating feature selection are designed for supervised learning tasks a...
Mark Kroon, Shimon Whiteson
INFOCOM
2009
IEEE
14 years 2 months ago
Hardness and Approximation of the Survivable Multi-Level Fat Tree Problem
—With the explosive deployment of “triple play” (voice, video and data services) over the same access network, guaranteeing a certain-level of survivability for the access ne...
Hung Q. Ngo, Thanh-Nhan Nguyen, Dahai Xu