In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
The main objectives of cancer treatment in general, and of cancer chemotherapy in particular, are to eradicate the tumour and to prolong the patient survival time. Traditionally, t...
The main objective of design methodology of a controller for forecasting cardiac arrest using fuzzy logic approach is to provide the prediction of period of life time for the pati...
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...