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» Pattern Languages in Interaction Design
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IFIPTCS
2010
13 years 5 months ago
Concurrent Pattern Calculus
Abstract. Concurrent pattern calculus drives interaction between processes by comparing data structures, just as sequential pattern calculus drives computation. By generalising fro...
Thomas Given-Wilson, Daniele Gorla, Barry Jay
AAAI
2006
13 years 8 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
SFM
2009
Springer
143views Formal Methods» more  SFM 2009»
14 years 1 months ago
Service Interaction: Patterns, Formalization, and Analysis
Abstract. As systems become more service oriented and processes increasingly cross organizational boundaries, interaction becomes more important. New technologies support the devel...
Wil M. P. van der Aalst, Arjan J. Mooij, Christian...
OOPSLA
2010
Springer
13 years 5 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
CHI
2009
ACM
14 years 2 months ago
Interactivity attributes: a new way of thinking and describing interactivity
We propose a new perspective, seeing interactivity that is the immaterial part of an interactive artifact as something concretely describable and perceivable as we do with physica...
Youn-Kyung Lim, Sang-Su Lee, Kwang-young Lee