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» Pattern Languages in Interaction Design
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VL
2009
IEEE
118views Visual Languages» more  VL 2009»
14 years 2 months ago
What designers want: Needs of interactive application designers
Designers’ extensive software needs have not been adequately documented in the research literature, and are poorly supported by software. Without appropriate tools to support th...
Valentina Grigoreanu, Roland Fernandez, Kori Inkpe...
CHI
2009
ACM
14 years 8 months ago
Using language tests and emotional expressions to determine the learnability of artificial languages
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...
DLS
2007
138views Languages» more  DLS 2007»
13 years 11 months ago
OMeta: an object-oriented language for pattern matching
This paper introduces OMeta, a new object-oriented language for pattern matching. OMeta is based on a variant of Parsing Expression Grammars (PEGs) [5]--a recognitionbased foundat...
Alessandro Warth, Ian Piumarta
CHI
2008
ACM
14 years 7 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
LCTRTS
2005
Springer
14 years 25 days ago
Software design patterns for TinyOS
— We present design patterns used by software components in the TinyOS operating system. They differ significantly from traditional software design patterns due to TinyOS’s fo...
David Gay, Philip Levis, David E. Culler