This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
We provide a structured classification of properties to guide the principled design of interactive systems. This classification is motivated by an existing software quality framew...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
If an object oriented program is a collection of communicating objects, then the objects' protocols de ne the languages the program speaks. Unfortunately, protocols are di cu...