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SIGGRAPH
1999
ACM
15 years 6 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Jos Stam
CGF
2008
123views more  CGF 2008»
15 years 2 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
CGF
2007
171views more  CGF 2007»
15 years 2 months ago
High-Quality Adaptive Soft Shadow Mapping
The recent soft shadow mapping technique [GBP06] allows the rendering in real-time of convincing soft shadows on complex and dynamic scenes using a single shadow map. While attrac...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
TIP
2011
170views more  TIP 2011»
14 years 9 months ago
A New Hybrid Method for Image Approximation Using the Easy Path Wavelet Transform
The Easy Path Wavelet Transform (EPWT) has recently been proposed by one of the authors as a tool for sparse representations of bivariate functions from discrete data, in particul...
Gerlind Plonka, Stefanie Tenorth, Daniela Rosca
ICMLA
2009
15 years 7 days ago
Feature Extraction and Classification of EEG Signals for Rapid P300 Mind Spelling
The Mind Speller is a Brain-Computer Interface which enables subjects to spell text on a computer screen by detecting P300 Event-Related Potentials in their electroencephalograms....
Adrien Combaz, Nikolay V. Manyakov, Nikolay Chumer...