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» Patterns, Tools and Models for Interaction Design
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WSC
2004
13 years 10 months ago
Modeling Real-World Control Systems: Beyond Hybrid Systems
Hybrid system modeling refers to the construction of system models combining both continuous and discrete dynamics. These models can greatly reduce the complexity of a phystem mod...
Stephen Neuendorffer
COMPSAC
2010
IEEE
13 years 7 months ago
Behavior Monitoring in Self-Healing Service-Oriented Systems
Web services and service-oriented architecture (SOA) have become the de facto standard for designing distributed and loosely coupled applications. Many servicebased applications de...
Harald Psaier, Florian Skopik, Daniel Schall, Scha...
SCP
2010
96views more  SCP 2010»
13 years 7 months ago
Enforcing structural regularities in software using IntensiVE
The design and implementation of a software system is often governed by a variety of coding conventions, design patterns, architectural guidelines, design rules, and other so-call...
Johan Brichau, Andy Kellens, Sergio Castro, Theo D...
ACL
2003
13 years 10 months ago
Towards a Model of Face-to-Face Grounding
We investigate the verbal and nonverbal means for grounding, and propose a design for embodied conversational agents that relies on both kinds of signals to establish common groun...
Yukiko I. Nakano, Gabe Reinstein, Tom Stocky, Just...
ICTAI
2008
IEEE
14 years 3 months ago
Information Extraction as an Ontology Population Task and Its Application to Genic Interactions
Ontologies are a well-motivated formal representation to model knowledge needed to extract and encode data from text. Yet, their tight integration with Information Extraction (IE)...
Alain-Pierre Manine, Érick Alphonse, Philip...