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» Patterns, Tools and Models for Interaction Design
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ECEASST
2010
13 years 8 months ago
GUI Inspection from Source Code Analysis
Abstract: Graphical user interfaces (GUIs) are critical components of todays software. Given their increased relevance, correctness and usability of GUIs are becoming essential. Th...
João Carlos Silva 0002, José Creissa...
MOBIHOC
2008
ACM
14 years 10 months ago
Routing performance analysis of human-driven delay tolerant networks using the truncated levy walk model
The routing performance of delay tolerant networks (DTN) is highly correlated with the distribution of inter-contact times (ICT), the time period between two successive contacts o...
Seongik Hong, Injong Rhee, Seong Joon Kim, Kyungha...
CHI
2008
ACM
14 years 11 months ago
MySong: automatic accompaniment generation for vocal melodies
We introduce MySong, a system that automatically chooses chords to accompany a vocal melody. A user with no musical experience can create a song with instrumental accompaniment ju...
Ian Simon, Dan Morris, Sumit Basu
CBSE
2009
Springer
14 years 5 months ago
Integrating Functional and Architectural Views of Reactive Systems
An integrated model-based development approach has to capture the relationship between requirements, design, and implementation models. In the requirements engineering phase, the m...
Jewgenij Botaschanjan, Alexander Harhurin
SEMWEB
2007
Springer
14 years 4 months ago
An Approach to Capture Design-induced Error Using an Ontology
Since engineered systems, e.g. aviation control, have increasingly equipped with automated and computer-supported artifacts, human-system interaction has been an important issue. U...
Injae Shin, Sanghee Kim, Chris A. McMahon