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» Patterns, Tools and Models for Interaction Design
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HCI
2009
13 years 5 months ago
Tooling the Dynamic Behavior Models of Graphical DSLs
Domain-specific modeling is a powerful technique to describe complex systems in a precise but still understandable way. Rapid creation of graphical Domain-Specific Languages (DSLs)...
Tihamer Levendovszky, Tamás Mész&aac...
TAMODIA
2004
13 years 8 months ago
Task models and interaction models in a multiple user interfaces generation process
In a Multiple User Interfaces (MUI) context, several models must be defined and adapted (tasks, user, .). Abstract models are progressively enriched in concrete models using patte...
Kinan Samaan, Franck Tarpin-Bernard
HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
13 years 11 months ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
14 years 12 days ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
CW
2008
IEEE
14 years 2 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy