Many object-oriented frameworks exhibit a high density of design pattern applications. Usually, there are more instances in a framework than there are abstract classes. Yet, only ...
Dirk Riehle, Roger Brudermann, Thomas R. Gross, Ka...
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Patterns are useful knowledge about recurring problems and solutions. Detecting a security problem using patterns in requirements models may lead to its early solution. In order t...
The current paper makes two contributions for the graph pattern matching problem of model transformation tools. First, model-sensitive search plan generation is proposed for patte...
Near-term spoken language systems willlikely be limited in their interactive capabilities. To design them, we shall need to model how the presence or absence of speaker interactio...