Sciweavers

1009 search results - page 29 / 202
» Patterns, Tools and Models for Interaction Design
Sort
View
TASE
2011
IEEE
13 years 2 months ago
KnitSketch: A Sketch Pad for Conceptual Design of 2D Garment Patterns
—In this paper, we present a new sketch-based system — KnitSketch, to improve the efficiency of process planning for knitting garments at an early design stage. The KnitSketch...
Cui-Xia Ma, Yong-Jin Liu, Hai-Yan Yang, Dong-Xing ...
BC
2008
134views more  BC 2008»
13 years 7 months ago
Interacting with an artificial partner: modeling the role of emotional aspects
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 5 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
TVCG
2010
194views more  TVCG 2010»
13 years 6 months ago
Declarative Language Design for Interactive Visualization
Abstract—We investigate the design of declarative, domain-specific languages for constructing interactive visualizations. By separating specification from execution, declarativ...
Jeffrey Heer, Michael Bostock
DEXA
2008
Springer
176views Database» more  DEXA 2008»
13 years 9 months ago
Inventing Less, Reusing More, and Adding Intelligence to Business Process Modeling
Recently, a variety of workflow patterns has been proposed focusing on specific aspects like control flow, data flow, and resource assignments. Though these patterns are relevant f...
Lucinéia Heloisa Thom, Manfred Reichert, Ca...