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» Patterns, Tools and Models for Interaction Design
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JAISE
2011
238views more  JAISE 2011»
13 years 2 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
TVCG
2008
97views more  TVCG 2008»
13 years 7 months ago
Graphical Histories for Visualization: Supporting Analysis, Communication, and Evaluation
Interactive history tools, ranging from basic undo and redo to branching timelines of user actions, facilitate iterative forms of interaction. In this paper, we investigate the des...
Jeffrey Heer, Jock D. Mackinlay, Chris Stolte, Man...
EVOW
2008
Springer
13 years 9 months ago
Evolving an Automatic Defect Classification Tool
Automatic Defect Classification (ADC) is a well-developed technology for inspection and measurement of defects on patterned wafers in the semiconductors industry. The poor training...
Assaf Glazer, Moshe Sipper
EUROCAST
2001
Springer
118views Hardware» more  EUROCAST 2001»
14 years 2 days ago
A Language Prototyping Tool Based on Semantic Building Blocks
We present a Language Prototyping System that facilitates the modular development of interpreters from semantic specifications. The theoretical basis of our system is the integrat...
José Emilio Labra Gayo, Juan Manuel Cueva L...
CSCWD
2005
Springer
14 years 1 months ago
Analyzing groupware design by means of usability results
GOMS is a well-known model that has been successfully used in predicting the performance of humancomputer interaction, identifying usability problems and improving user-interface ...
Pedro Antunes, Marcos R. S. Borges, José A....