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» Patterns, Tools and Models for Interaction Design
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JMLR
2006
80views more  JMLR 2006»
13 years 7 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
BIOWIRE
2007
Springer
14 years 1 months ago
Phase Patterns of Coupled Oscillators with Application to Wireless Communication
Abstract. Here we study the plausibility of a phase oscillators dynamical model for time division for multiple access in wireless communication networks. We show that emerging patt...
Albert Díaz-Guilera, Alex Arenas
IWPC
1998
IEEE
13 years 12 months ago
Pattern Visualization for Software Comprehension
Cognitive science emphasizes the strength of visual formalisms for human learning and problem solving. In software engineering, a clear, visual presentation of a system's arc...
Reinhard Schauer, Rudolf K. Keller
IUI
2012
ACM
12 years 3 months ago
A visual programming language for designing interactions embedded in web-based geographic applications
Visual programming languages (VPLs) provide notations for representing both the intermediate and the final results of a knowledge engineering process. Whereas some VPLs particula...
The Nhan Luong, Patrick Etcheverry, Christophe Mar...
ATAL
2010
Springer
13 years 8 months ago
EMFGormas: a CASE tool for developing service-oriented open MAS
EMFGormas1 is a new approach for modeling Service-oriented Open Multiagent Systems using the MDA Eclipse Technology. It offers a CASE tool based on an unified meta-model for engin...
Emilia Garcia, Estefania Argente, Adriana Giret