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» Patterns, Tools and Models for Interaction Design
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CSCWD
2005
Springer
13 years 10 months ago
Analytic Evaluation of Groupware Design
We propose an analytic method to evaluate groupware design. The method was inspired by GOMS, a well-known approach to analyze usability problems with single-user interfaces. GOMS h...
Pedro Antunes, Marcos R. S. Borges, José A....
HCI
2009
13 years 6 months ago
Activity Awareness and Social Sensemaking 2.0: Design of a Task Force Workspace
Task forces of expert knowledge workers would benefit from more advanced web tools supporting activity awareness and social sensemaking. This paper proposes the design of a task fo...
Gregorio Convertino, Lichan Hong, Les Nelson, Pete...
JCB
2006
129views more  JCB 2006»
13 years 8 months ago
GenRate: A Generative Model that Reveals Novel Transcripts in Genome-Tiling Microarray Data
Genome-wide microarray designs containing millions to hundreds of millions of probes are available for a variety of mammals, including mouse and human. These genome tiling arrays ...
Brendan J. Frey, Quaid Morris, Timothy R. Hughes
IFIP
2010
Springer
14 years 1 months ago
Laban Movement Analysis towards Behavior Patterns
This work presents a study about the use of Laban Movement Analysis (LMA) as a robust tool to describe human basic behavior patterns, to be applied in human-machine interaction. LM...
Luís Santos, Jorge Dias
ESWA
2008
113views more  ESWA 2008»
13 years 9 months ago
A weighted string pattern matching-based passage ranking algorithm for video question answering
Video question answering aims to pinpoint answers in response to user's specified questions. However, most question answering technologies involve in integrating rich specifi...
Yu-Chieh Wu, Jie-Chi Yang, Yue-Shi Lee