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» Patterns, Tools and Models for Interaction Design
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IAT
2008
IEEE
13 years 9 months ago
Goal-Directed Interactions in Artifact-Based MAS: Jadex Agents Playing in CARTAGO Environments
In the context of cognitive agent programming frameworks, a main research effort accounts for exploiting goalorientation for specifying and enacting agent interaction. Existing re...
Michele Piunti, Alessandro Ricci, Lars Braubach, A...
UIST
1992
ACM
14 years 28 days ago
Tools for Building Asynchronous Servers to Support Speech and Audio Applications
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Barry Arons
ITICSE
1996
ACM
14 years 1 months ago
An interactive environment for the teaching of computer architecture
The operation of a computer can be conceptualised as a large, discrete and constantly changing set of state information. However even for the simplest uni-processor the data set o...
Paul S. Coe, Laurence M. Williams, Roland N. Ibbet...

Book
260views
15 years 4 months ago
Java Look and Feel Design Guidelines
"Although an application's human interface designer and software developer might well be the same person, the two jobs involve different tasks and require different skill...
Sun Microsystems Inc
CCS
2009
ACM
14 years 3 months ago
Keep your friends close: the necessity for updating an anomaly sensor with legitimate environment changes
Large-scale distributed systems have dense, complex code-bases that are assumed to perform multiple and inter-dependent tasks while user interaction is present. The way users inte...
Angelos Stavrou, Gabriela F. Cretu-Ciocarlie, Mich...