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» Patterns, Tools and Models for Interaction Design
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ICSE
2003
IEEE-ACM
14 years 9 months ago
Patterns, Frameworks, and Middleware: Their Synergistic Relationships
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Douglas C. Schmidt, Frank Buschmann
INFOCOM
2011
IEEE
13 years 18 days ago
Describing and forecasting video access patterns
Abstract—Computer systems are increasingly driven by workloads that reflect large-scale social behavior, such as rapid changes in the popularity of media items like videos. Capa...
Gonca Gürsun, Mark Crovella, Ibrahim Matta
SIGECOM
2004
ACM
129views ECommerce» more  SIGECOM 2004»
14 years 2 months ago
Evaluating example-based search tools
A crucial element in consumer electronic commerce is a catalog tool that not only finds the product for the user, but also convinces him that he has made the best choice. To do th...
Pearl Huan Z. Pu, Pratyush Kumar
UIST
2006
ACM
14 years 2 months ago
Summarizing personal web browsing sessions
We describe a system, implemented as a browser extension, that enables users to quickly and easily collect, view, and share personal Web content. Our system employs a novel intera...
Mira Dontcheva, Steven M. Drucker, Geraldine Wade,...
DSVIS
1998
Springer
14 years 1 months ago
Pragmatic Formal Design: A Case Study in Integrating Formal Methods into the HCI Development Cycle
Formal modelling, in interactive system design, has received considerably less real use than might have been hoped. Heavy weight formal methods can be expensive to use, with poor c...
Meurig Sage, Chris Johnson