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» Patterns, Tools and Models for Interaction Design
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VRCAI
2004
ACM
14 years 2 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
TVCG
2010
161views more  TVCG 2010»
13 years 7 months ago
Origamizing Polyhedral Surfaces
—This paper presents the first practical method for “origamizing” or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface with...
Tomohiro Tachi
OOPSLA
2005
Springer
14 years 2 months ago
Using dependency models to manage complex software architecture
An approach to managing the architecture of large software systems is presented. Dependencies are extracted from the code by a conventional static analysis, and shown in a tabular...
Neeraj Sangal, Ev Jordan, Vineet Sinha, Daniel Jac...
UAI
1996
13 years 10 months ago
Bayesian Learning of Loglinear Models for Neural Connectivity
This paper presents a Bayesian approach to learning the connectivity structure of a group of neurons from data on configuration frequencies. A major objective of the research is t...
Kathryn B. Laskey, Laura Martignon
CHI
2003
ACM
14 years 9 months ago
The bull's-eye: a framework for web application user interface design guidelines
A multi-leveled framework for user interface design guidelines of Web applications is presented. User interface design guidelines tend to provide information that is either too ge...
Betsy Beier, Misha W. Vaughan