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» Patterns, Tools and Models for Interaction Design
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DUX
2007
14 years 25 days ago
180 x 120: designing alternate location systems
Using 180 RFID tags to track and plot locations over time, guests to an event at the San Francisco Museum of Modern Art (SFMOMA) collectively constructed a public visualization of...
Eric Paulos, Anthony Burke, Tom Jenkins, Karen Mar...
AAMAS
2004
Springer
13 years 8 months ago
Automated Assistants for Analyzing Team Behaviors
Multi-agent teamwork is critical in a large number of agent applications, including training, education, virtual enterprises and collective robotics. The complex interactions of ag...
Ranjit Nair, Milind Tambe, Stacy Marsella, Taylor ...
CGF
2010
163views more  CGF 2010»
13 years 9 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
AAAI
2000
13 years 10 months ago
Adaptive User Interfaces through Dynamic Design Automation
The inherent difficulty in supporting human usability in large control systems--such as building environmental and security systems--derives from the large diversity of components...
Robin R. Penner, Erik S. Steinmetz, Christopher L....
JSA
2006
86views more  JSA 2006»
13 years 8 months ago
The design and utility of the ML-RSIM system simulator
Execution-driven simulation has become the primary method for evaluating architectural techniques as it facilitates rapid design space exploration without the cost of building pro...
Lambert Schaelicke, Michael Parker