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» Patterns: from system design to software testing
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142
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UIST
2009
ACM
15 years 8 months ago
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
One of the challenges with using mobile touch-screen devices is that they do not provide tactile feedback to the user. Thus, the user is required to look at the screen to interact...
Koji Yatani, Khai N. Truong
126
Voted
ICSM
1999
IEEE
15 years 8 months ago
Bunch: A Clustering Tool for the Recovery and Maintenance of Software System Structures
Software systems are typically modified in order to extend or change their functionality, improve their performance, port them to different platforms, and so on. For developers, i...
Spiros Mancoridis, Brian S. Mitchell, Yih-Farn Che...
117
Voted
INFSOF
2002
89views more  INFSOF 2002»
15 years 3 months ago
Source transformation in software engineering using the TXL transformation system
Many tasks in software engineering can be characterized as source to source transformations. Design recovery, software restructuring, forward engineering, language translation, pl...
James R. Cordy, Thomas R. Dean, Andrew J. Malton, ...
147
Voted
IEEECIT
2009
IEEE
15 years 10 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...
116
Voted
PDSE
2000
71views more  PDSE 2000»
15 years 5 months ago
Early Evaluation of Design Options for Distributed Systems
In order to obtain efficiency, current practice in distributed software systems design often suffers from a lack of ion. An object-oriented design technique based on UML notations...
Holger Giese, Guido Wirtz