We present a method for synthesizing two dimensional (2D) element arrangements from an example. The main idea is to combine texture synthesis techniques based-on a local neighborh...
Hardware devices can fail, but many drivers assume they do not. When confronted with real devices that misbehave, these assumptions can lead to driver or system failures. While ma...
Asim Kadav, Matthew J. Renzelmann, Michael M. Swif...
Software evolution analysis is concerned with analysis of artifacts produced during a software systems life-cycle. Execution traces produced from instrumented code reflect a syst...
Michael Fischer, Johann Oberleitner, Harald Gall, ...
We are concerned with the use of Mobile Agents for information retrieval. A multi-agent system is considered; a number of agents are involved in a collective effort to retrieve di...
This paper proposes the use of an interaction modeling language called MoLIC to graphically represent scenarios as an additional resource in software development. MoLIC brings hum...