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» Patterns: from system design to software testing
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ISSTA
2012
ACM
11 years 11 months ago
Residual investigation: predictive and precise bug detection
We introduce the concept of “residual investigation” for program analysis. A residual investigation is a dynamic check installed as a result of running a static analysis that ...
Kaituo Li, Christoph Reichenbach, Christoph Csalln...
MM
2005
ACM
133views Multimedia» more  MM 2005»
14 years 2 months ago
Designing time-based interactions with multimedia
The current model of time in multimedia frameworks poses particular problems when designing multimedia systems with timebased interaction. We propose to expand and extend an exist...
Eric Lee
ICSE
2008
IEEE-ACM
14 years 9 months ago
Design and implementation of the software architecture for a 3-D reconstruction system in medical imaging
The design and implementation of the reconstruction system in medical X-ray imaging is a challenging issue due to its immense computational demands. In order to ensure an efficien...
Holger Scherl, Stefan Hoppe, Markus Kowarschik, Jo...
SEMWEB
2007
Springer
14 years 2 months ago
An Ontology Design Pattern for Representing Relevance in OWL
Abstract. Design patterns are widely-used software engineering abstractions which define guidelines for modeling common application scenarios. Ontology design patterns are the ext...
Fernando Bobillo, Miguel Delgado, Juan Góme...
SQJ
2010
152views more  SQJ 2010»
13 years 7 months ago
Design pattern evolutions in QVT
One of the main goals of design patterns is to design for change. Many design patterns leave some room for future changes and evolutions. The application of design patterns leads ...
Jing Dong, Yajing Zhao, Yongtao Sun