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» Patterns: from system design to software testing
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CHI
2010
ACM
14 years 21 days ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
IEEEARES
2007
IEEE
14 years 3 months ago
Using Privacy Process Patterns for Incorporating Privacy Requirements into the System Design Process
In the online world every person has to hold a number of different data sets so as to be able to have access to various e-services and take part in specific economical and social ...
Christos Kalloniatis, Evangelia Kavakli, Stefanos ...
ASWEC
2005
IEEE
14 years 2 months ago
A Comparison of Reverse Engineering Tools Based on Design Pattern Decomposition
The usefulness of design patterns in forward engineering is already well-known and several tools provide support for their application in the development of software systems. Whil...
Francesca Arcelli Fontana, Stefano Masiero, Claudi...
LISA
2008
13 years 11 months ago
Designing Tools for System Administrators: An Empirical Test of the Integrated User Satisfaction Model
System administrators are unique computer users. As power users in complex and high-risk work environments, intuition tells us that they may have requirements of the tools they us...
Nicole F. Velasquez, Suzanne P. Weisband, Alexandr...
JSS
2006
65views more  JSS 2006»
13 years 8 months ago
Patterns of conflict among software components
Integrating a system of disparate components to form a single application is still a daunting, high risk task, especially for components with heterogeneous communication expectati...
Michelle Hepner, Rose F. Gamble, Manasi Kelkar, Le...