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» Patterns: from system design to software testing
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FUNGAMES
2010
15 years 5 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
WWW
2007
ACM
16 years 5 months ago
Hierarchical, perceptron-like learning for ontology-based information extraction
Recent work on ontology-based Information Extraction (IE) has tried to make use of knowledge from the target ontology in order to improve semantic annotation results. However, ver...
Yaoyong Li, Kalina Bontcheva
MM
2004
ACM
244views Multimedia» more  MM 2004»
15 years 9 months ago
Automatic replay generation for soccer video broadcasting
While most current approaches for sports video analysis are based on broadcast video, in this paper, we present a novel approach for highlight detection and automatic replay gener...
Jinjun Wang, Changsheng Xu, Chng Eng Siong, Kongwa...
ATAL
2004
Springer
15 years 9 months ago
Fitting and Compilation of Multiagent Models through Piecewise Linear Functions
Decision-theoretic models have become increasingly popular as a basis for solving agent and multiagent problems, due to their ability to quantify the complex uncertainty and prefe...
David V. Pynadath, Stacy Marsella
AVBPA
2001
Springer
115views Biometrics» more  AVBPA 2001»
15 years 9 months ago
Visual Categorization of Children and Adult Walking Styles
We present an approach for visual discrimination of children from adults in video using characteristic regularities present in their locomotion patterns. The framework employs comp...
James W. Davis