Sciweavers

1035 search results - page 154 / 207
» Patterns Approach to Building Software Systems
Sort
View
DIGRA
2005
Springer
14 years 2 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean
IJNSEC
2008
115views more  IJNSEC 2008»
13 years 9 months ago
Improving Security Through Analysis of Log Files Intersections
The paper discusses our research in development of general and systematic methods for intrusion prevention. The key idea is to use data mining techniques to discover repeated patt...
Kazimierz Kowalski, Mohsen Beheshti
SASO
2008
IEEE
14 years 3 months ago
A Middleware Architecture for Human-Centred Pervasive Adaptive Applications
As software is more and more interweaving with our everyday life, designing software in a way that it reflects and respects the user and her emotional physical conditions, cogniti...
Andreas Schroeder, Marjolein van der Zwaag, Moritz...
SEM
2004
Springer
14 years 2 months ago
PlanetSim: A New Overlay Network Simulation Framework
Abstract. Current research in peer to peer systems is lacking appropriate environments for simulation and experimentation of large scale overlay services. This has led to a plethor...
Pedro García López, Carles Pairot, R...
JVCIR
2007
157views more  JVCIR 2007»
13 years 9 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...