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ITCC
2005
IEEE
14 years 1 months ago
Event-Based Blackboard Architecture for Multi-Agent Systems
Developing large multi-agent systems is a complex task involving the processes of the requirement, architecture, design and implementation of these systems. In particular, the arc...
Jing Dong, Shanguo Chen, Jun-Jang Jeng
KBSE
2002
IEEE
14 years 24 days ago
Generative Design Patterns
A design pattern encapsulates the knowledge of object-oriented designers into re-usable artifacts. A design pattern is a descriptive device that fosters software design re-use. Th...
Steve MacDonald, Duane Szafron, Jonathan Schaeffer...
WICSA
2004
13 years 9 months ago
Mining Patterns to Support Software Architecture Evaluation
In this paper, we present an approach to improve the software architecture evaluation process by systematically extracting and appropriately documenting architecturally significan...
Liming Zhu, Muhammad Ali Babar, D. Ross Jeffery
ECSA
2007
Springer
13 years 11 months ago
Leveraging Architecture Patterns to Satisfy Quality Attributes
Architectural design has been characterized as making a series of decisions that have system-wide impact. These decisions have side effects which can have significant impact on the...
Neil B. Harrison, Paris Avgeriou
WWW
2010
ACM
14 years 2 months ago
A client-server architecture for state-dependent dynamic visualizations on the web
As sophisticated enterprise applications move to the Web, some advanced user experiences become difficult to migrate due to prohibitively high computation, memory, and bandwidth r...
Daniel Coffman, Danny Soroker, Chandra Narayanaswa...