Sciweavers

72 search results - page 13 / 15
» Patterns and computer game design innovation
Sort
View
IPPS
2009
IEEE
14 years 3 months ago
Multi-dimensional characterization of temporal data mining on graphics processors
Through the algorthmic design patterns of data parallelism and task parallelism, the graphics processing unit (GPU) offers the potential to vastly accelerate discovery and innovat...
Jeremy S. Archuleta, Yong Cao, Thomas Scogland, Wu...

Book
301views
15 years 7 months ago
Programming in Standard ML
"Standard ML is a type-safe programming language that embodies many innovative ideas in programming language design. It is a statically typed language, with an extensible type...
Robert Harper
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
14 years 21 days ago
Autonomous evolutionary music composer
A second-generation autonomous music composition tool is developed using Genetic Algorithms. The composition is conducted in two Stages. The first Stage generates and identifies m...
Yaser M. A. Khalifa, Mohamed Basel Al-Mourad
OOPSLA
2005
Springer
14 years 2 months ago
Adding trace matching with free variables to AspectJ
An aspect observes the execution of a base program; when certain actions occur, the aspect runs some extra code of its own. In the AspectJ language, the observations that an aspec...
Chris Allan, Pavel Avgustinov, Aske Simon Christen...
KDD
2004
ACM
196views Data Mining» more  KDD 2004»
14 years 9 months ago
Adversarial classification
Essentially all data mining algorithms assume that the datagenerating process is independent of the data miner's activities. However, in many domains, including spam detectio...
Nilesh N. Dalvi, Pedro Domingos, Mausam, Sumit K. ...