This paper presents three sets of classification schemes for processes, properties, and transitions that can be used to assist in the analysis of real-time systems. These classifi...
This paper presents an approach to describe, deploy and manage component-based applications having dynamic functional and non-functional requirements. The approach is centered on a...
The popularity of mobile devices has propelled the development of many useful location-aware applications. However, the heterogeneity of mobile devices necessitates that the softw...
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...