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ECOOP
2008
Springer
13 years 9 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
DASFAA
2006
IEEE
126views Database» more  DASFAA 2006»
14 years 1 months ago
An Efficient Approach for Mining Top-K Fault-Tolerant Repeating Patterns
Abstract. In this paper, an efficient strategy for mining top-K non-trivial faulttolerant repeating patterns (FT-RPs in short) with lengths no less than min_len from data sequences...
Jia-Ling Koh, Yu-Ting Kung
BALT
2010
13 years 2 months ago
Bringing Domain Knowledge to Pattern Matching
Abstract. This paper addresses the pattern matching problem for model transformation languages. Despite being an NP-complete problem, the pattern matching can be solved efficiently...
Agris Sostaks
CVPR
2007
IEEE
14 years 9 months ago
Discovery of Collocation Patterns: from Visual Words to Visual Phrases
A visual word lexicon can be constructed by clustering primitive visual features, and a visual object can be described by a set of visual words. Such a "bag-of-words" re...
Junsong Yuan, Ying Wu, Ming Yang
CHI
2008
ACM
14 years 8 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay