Asynchronous Active Objects (AAOs), primarily exemplied by actors [1], nowadays exist in many forms (various kinds of actors, agents and components) and are more and more used beca...
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
The dramatic increase in the number of mobile subscribers has put a significant resource and service provisioning strain on current cellular networks in particular in terms of mu...
—The tremendous growth in the information culture, efficient digital searches are needed to extract and identify information from huge data. The notion that evolution in silicon ...
This paper proposes a design for our entry into the 2006 AAAI Scavenger Hunt Competition and Robot Exhibition. We will be entering a scalable two agent system consisting of off-th...