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OTM
2004
Springer
14 years 1 months ago
Using Patterns in the Design of Inter-organizational Systems - An Experience Report
Abstract. The modeling, design, and implementation of inter-organizational systems (IOS) is a challenging new problem. In contrast to previous systems, where components have clearl...
John Novatnack, Jana Koehler
ICSE
2009
IEEE-ACM
14 years 28 days ago
License integration patterns: Addressing license mismatches in component-based development
In this paper we address the problem of combining software components with different and possibly incompatible legal licenses to create a software application that does not viola...
Daniel M. Germán, Ahmed E. Hassan
ICST
2008
IEEE
14 years 2 months ago
Testing Consequences of Grime Buildup in Object Oriented Design Patterns
Evidence suggests that as software ages the original realizations of design patterns remain in place, and participants in design pattern realizations accumulate “grime” – no...
Clemente Izurieta, James M. Bieman
KBSE
2008
IEEE
14 years 2 months ago
Dependence Anti Patterns
A Dependence Anti Pattern is a dependence structure that may indicate potential problems for on–going software maintenance and evolution. Dependence anti patterns are not struct...
David Binkley, Nicolas Gold, Mark Harman, Zheng Li...
INFSOF
2007
185views more  INFSOF 2007»
13 years 8 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou