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CVIU
2006
317views more  CVIU 2006»
13 years 8 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
IJISTA
2008
139views more  IJISTA 2008»
13 years 8 months ago
Spherical light field rendering in application for analysis by synthesis
Abstract: This paper presents a novel approach for object classification and pose estimation which employs spherical light field rendering to generate virtual views based on synthe...
Severin Todt, Matthias Langer, Christof Rezk-Salam...
CGF
2007
145views more  CGF 2007»
13 years 8 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
JAIR
2008
107views more  JAIR 2008»
13 years 8 months ago
Planning with Durative Actions in Stochastic Domains
Probabilistic planning problems are typically modeled as a Markov Decision Process (MDP). MDPs, while an otherwise expressive model, allow only for sequential, non-durative action...
Mausam, Daniel S. Weld
JAIR
2008
145views more  JAIR 2008»
13 years 8 months ago
Communication-Based Decomposition Mechanisms for Decentralized MDPs
Multi-agent planning in stochastic environments can be framed formally as a decentralized Markov decision problem. Many real-life distributed problems that arise in manufacturing,...
Claudia V. Goldman, Shlomo Zilberstein
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