Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
We develop a novel framework for supporting e-Science applications that require streaming of information between sites. Using a Synchronous Dataflow (SDF) model, our framework inco...
We describe a new system for building Tablet PC-based classroom software. The system, called SLICE, is built for extensibility, using a unique "explicit state" model. Ap...
Sam Kamin, Michael Hines, Chad Peiper, Boris Capit...
User-driven innovation regards users as a resource in the innovation process. Taking prototypes of novel technology as a starting point, a dialogue with users becomes a springboar...