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138
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CSCW
2008
ACM
15 years 5 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
90
Voted
GCC
2005
Springer
15 years 9 months ago
Certificate-Driven Grid Workflow Paradigm Based on Service Computing
Abstract. Taking advantage of the application paradigm of web service, a general paradigm of service computing is discussed for underlying workflow execution based on collaborative...
Wan-Chun Dou, S. C. Cheung, Guihai Chen, Shijie Ca...
138
Voted
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 8 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
141
Voted
ASUNAM
2009
IEEE
15 years 10 months ago
Harnessing Wisdom of the Crowds Dynamics for Time-Dependent Reputation and Ranking
—The “wisdom of the crowds” is a concept used to describe the utility of harnessing group behaviour, where user opinion evolves over time and the opinion of the masses collec...
Elizabeth M. Daly
134
Voted
SAC
2000
ACM
15 years 8 months ago
The Evolution of the DARWIN System
DARWIN is a web-based system for presenting the results of wind-tunnel testing and computational model analyses to aerospace designers. DARWIN captures the data, maintains the inf...
Joan D. Walton, Robert E. Filman, David J. Korsmey...